Armor (shield), artifact (requires attunement)

While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you. Spells that damage you do1/4 less damage. 

Adds +3 AC. You may use your reaction in increase your AC +2 for each two allies within 5 ft of you. 

Attacking or pushing with this shield causes 4d10 Damage and pushes opponents 10 ft away. 

 

This shield is a legendary artifact wielded in defense of the innocent during the Crystal War by Cerane I Virgaut. The shield was kept in San d'Oria upon her passing and was eventually wielded in its defense by Prince Trion. The shield has limited sentience and connections to past wielders. 

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Advantage: Saving Throws, Bonus: Armor Class, Melee Weapon Attack: Bludgeoning, Resistance: Damage from Spells, Combat, Warding

Item Tags: Combat Warding

Waynethegoblin

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