Armor (plate), artifact (requires attunement by a You must sacrifice your dominant arm and burn it along with a horn of an adult copper dragon)

You have immunity to acid damage as well as nonmagical bludgeoning, piercing, and slashing damage, and a creature that hits you with a melee attack while within 5 feet of you must make a Dexterity saving throw, taking 2d8 acid damage on a failure or half as much on a success. 

 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Immunity: Bludgeoning, Piercing, and Slashing from Nonmagical Weapons, You must sacrifice your dominant arm and burn it along with a horn of an adult copper dragon, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

Kamikaze_Boi

Comments

Posts Quoted:
Reply
Clear All Quotes