Weapon (glaive), legendary (requires attunement by a Attuning to the Baron's Glaive requires starting a long rest with the weapon in a moonlit area )

This double-bladed glaive is a masterpiece of craftsmanship, forged for the Baron of Vallaki. Its dark iron shaft is intricately engraved with silver inlays depicting scenes of rulership and power. Each blade is honed to a razor's edge and glows faintly under moonlight. The weapon seems to hum with an energy that encourages fluid, dance-like movements.

Properties:

Double-Bladed: When you take the Attack action and attack with the Glaive of the Dominant Lord, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary attack.

Enchantment of Rulership:

  • Commanding Presence: While attuned to this glaive, you gain a +2 bonus to Charisma (Persuasion) checks. In addition, as an action, you can cast Command (save DC 15) a number of times equal to your Charisma modifier (minimum of once). You regain all expended uses after a long rest.
  • Aura of Dominion: As a bonus action, you can activate an aura of command that extends 30 feet from you for 1 minute. While this aura is active, allies within range have advantage on saving throws against being frightened or charmed, and enemies within range must make a Wisdom saving throw (DC 15) at the start of their turn or be frightened of you until the start of their next turn. This feature can be used once per long rest.

Enchanted Blade:

  • Ruler’s Might: The glaive deals an additional 1d6 slashing damage to creatures.
  • Moonlit Vengeance: While under the light of the full moon, the glaive’s damage dice increase to 2d8, and attacks with it score a critical hit on a roll of 19 or 20.
  • Voice of Authority: Once per long rest, you can use an action to emit a commanding shout. All creatures of your choice within 30 feet that can hear you must succeed on a Wisdom saving throw (DC 15) or obey non life threating commands  from you for 1 minute. Creatures can repeat the saving throw at the end of each of their turns, ending the effect on a success. Any attack from the wielder or their allies ends the effect.

Enhanced Reach:

  • Extended Reach: The glaive's reach increases by 5 feet, allowing you to make melee attacks and opportunity attacks against creatures within 10 feet of you.
  • Swift Retribution: When a creature within your reach provokes an opportunity attack from you, you can make the attack with advantage. Additionally, if the attack hits, the creature’s speed is reduced to 0 until the end of its current turn.

Lord of the Dance:

  • Graceful Movements: While attuned to the glaive, you gain proficiency in Performance (if not already proficient) and a +2 bonus to Dexterity (Acrobatics) checks.
  • Whirling Dance: As an action, you can enter a state of graceful combat for 1 minute. During this time, your movement speed increases by 10 feet, and you can make one additional melee attack when you take the Attack action on your turn.  Additionally you are not subject to attacks of  opportunity while the dance is in effect. This feature can be used once per long rest.
  • Tango of Dominion: Once per long rest, you can perform a mesmerizing tango with the glaive as an action. Choose a number of creatures within 30 feet of you that can see you, up to your Charisma modifier (minimum of one). These creatures must make a Wisdom saving throw (DC 15) or be charmed by you for 1 minute. While charmed in this way, they are incapacitated and have a speed of 0. The effect ends if the creatures take damage or if they are shaken out of their stupor as an action by another creature.

Proficiency with a Glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Advantage: Initiative, Attuning to the Baron's Glaive requires starting a long rest with the weapon in a moonlit area , Damage, Detection, Combat, Heavy, Reach, Two-Handed, Graze

Item Tags: Damage Detection Combat

WillNicholas

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