Armor (half plate), artifact (requires attunement by a Must be a pact of the beholder and takes an hour to attune )

Imbued with abberant power you become a abberant.... JUGGERNAUT

When attuned you gain the following properties:

Disadvantage on perception and investigation 

-2 to int

+7 to your Strength ability modifier

Restiance to magic

And immunity to charms

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Resistance: Damage from Spells, Immunity: Charmed, Bonus: Ability Checks, Bonus: Ability Checks, Disadvantage: Perception, Disadvantage: Investigation, Must be a pact of the beholder and takes an hour to attune , Stealth Disadvantage

Wicked64

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