Armor (half plate), artifact (requires attunement by a Must be a pact of the beholder and takes an hour to attune )
Imbued with abberant power you become a abberant.... JUGGERNAUT
When attuned you gain the following properties:
Disadvantage on perception and investigation
-2 to int
+7 to your Strength ability modifier
Restiance to magic
And immunity to charms
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Notes: Resistance: Damage from Spells, Immunity: Charmed, Bonus: Ability Checks, Bonus: Ability Checks, Disadvantage: Perception, Disadvantage: Investigation, Must be a pact of the beholder and takes an hour to attune , Stealth Disadvantage
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