Armor (plate), artifact (requires attunement)

When you put on this helm, you morph into an Adult Red Dragon. Any armor, weapons, and items currently on/touching the user is gone until the user morphs back. The user automatically gains the stats and abilities of the Adult Red Dragon, though you keep your Strength, Dexterity, etc. You can not willingly morph back into your base form. After 1 hour of your turns, you roll 1d20. Above 15 means you turn back into your base form. This helm cannot be used again until after a long rest and the next day. Below 15 the user automatically turns back to their base form and falls down to 0 hit points. They then turn into a chaotic evil dragon. The chaotic evil dragon will attack anyone who gets in the whey of its world domination.

You have resistance to nonmagical damage while you wear this armor. Additionally, you can use an action to make yourself immune to nonmagical damage for 10 minutes or until you are no longer wearing the armor. Once this special action is used, it can't be used again until the next dawn.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Combat, Warding, Str. 15 Required, Stealth Disadvantage

Previous Versions

Name Date Modified Views Adds Version Actions
8/23/2019 10:57:49 PM
3
2
--
Coming Soon

Item Tags: Combat Warding

JacobGobi

Comments

Posts Quoted:
Reply
Clear All Quotes