This Adamantine shield is forged from the finest core of adamantine, only able to be made by eleven and dwarven black smiths in the dawn moon forge, its construction is both thin and light, as well as exceptionally stiff.
once attuned, all critical strikes made against the wielder become normal hits, in addition natural 1 attacks made against the welder allow for the chance of destroying the weapon used, this feature can not be used against magical items.
upon a Natural one attack being made against the welder, roll a strength or dexterity check, if the roll is higher then the total to hit of the opponent, there weapon is destroyed, if it is a natural weapon, then instead you may roll a d8 + your strength of dexterity modifier (whichever is higher) and deal bludgeoning damage to the attacker instead, this damage does not resist magical defences.
the shield shifts appearance depending on the welder, once attuned, it takes on both the colours and (if any) symbol of the welders faith.
this item can not be unattuned unless the attuned becomes officially deceased, this effect resists magical effects to remove it, therefore this item counts as “cursed”
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Immunity: Critical Hits, Requires attunement
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