Ring, rare (requires attunement by a Requires Attunement)

Base charges= 5

Cleric + Paladins Charges= 5 + Proficiency

You can use a bonus action to heal yourself, or person within with 5', for 1D8 + Con + Proficiency.  You can use an Action to use 2 or more charges to use 1D8 + Proficiency/Charge.

When the wearer rolls a NAT 1 or 20, the ring gains 1 charge.  The ring starts with 5 charges.  If the wearer is a Paladin, Cleric, or Druid the ring will hold 5+2 charges.  The retains it's magical properties, even after all charges have been spent.

Notes: The ring starts with 5 charges. If the wearer is a Paladin, Cleric, or Druid the ring will hold 5+2 charges. The retains it's magical properties, even after all charges have been spent., Requires Attunement

Previous Versions

Name Date Modified Views Adds Version Actions
8/11/2024 4:13:21 AM
2
0
1
Coming Soon
Kempeck

Comments

Posts Quoted:
Reply
Clear All Quotes