This is treated as a studded leather armor +2, base armor class being 14 + dex modifier. When a hostile enemy rolls between a 1 - 14 total, roll a d100. The following effect will happen to it:
1-40: The creature is not affected.
40 - 55: The creature has disadvantage on its next attack roll.
55-80: You cast the Crown of Madness spell centered on the attacking creature.
80-95: The creature takes 1d12 + wis psychic damage. You can use your reaction to double this damage.
95-100: Roll 1d4. The creature gains a number of exhaustion points equal to the result.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class
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