This chain was created by a very powerful hag known as Ditchwater to the locals, her fey name being Astral. She created a chain to capture and keep others as slaves.
This very thin silver chain can only be broken by the horn of a unicorn, or by the owner of the item. Should the chain be broken by any other means it will just fix itself, reattaching itself to where the creature was bound, be it an item or a person. The chain will change in length to a maximum of 15ft and should the captured creature try to run the chain will pull taught stopping them from escaping. If teleportation magic it used, the spell is rendered useless and lost as there are no magical means of escaping the restraint. To only means of escaping the chain is if the owner has perished, they have removed the chain from the captured creature or the wish spell.
If the item has no creature restrained creature attached to it and the current owner is dead, or the item has no creature restrained to it and has been out of the possession for a year. it can then be attuned to by another creature.
The chain only works on creatures of a medium or large size
Action: As an action you can throw one end of the chain towards a creature within 15ft of you to try and restrain them. The target can make a DC 15 dex save to dodge the chain.
- On a failed save the creature cannot move more than 15ft from you.
- Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.
- The creature has disadvantage on Dexterity saving throws.
Action: You can attach the end of the not attached to a creature to an object to hole them in place.
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