Ambu's Lance was designed by a cleric of Tempus. Feeling that sometimes you need to hurt someone to heal another. Or being able to reach out and touch someone.
This weapon grants a +1 to hit and damage.
When you hit with a melee attack using this weapon you can spend a charge to:
1. One charge to cast Healing Word at first level on a target within the spells range. This will heal 1d4+2 hit points to the spells target.
2. One charge to cast Cure Wounds at first level on the target you hit. This will heal 1d8+2 hit points.
*This item has three charges that reset after a long rest or at dawn, whichever comes first.
Proficiency with a Lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Lance requires two hands to wield when you aren't mounted.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Healing, Combat, Heavy, Reach, Two-Handed, Topple
Previous Versions
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8/13/2024 12:07:24 AM
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