Wondrous Item, rare (requires attunement by a cleric, druid, paladin, or sorcerer)
This amulet has two modes which can be switched between on your turn without needing to use an action.
Self-Revive When you are reduced to 0 hit points while wearing this amulet, you automatically regain 1d4 hitpoints. This effect doesn't trigger if you are killed outright.
Lifeline When an ally within 60 feet is reduced to 0 hit points, you may use a reaction to cast Healing Word at 1st level on them without the use of a spell slot.
Once one of these abilities are used, the amulet can't be used again until after a long rest.
Notes: cleric, druid, paladin, or sorcerer, Jewelry
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