Strange Silver Plate Armor found in a Grave in the Svalich woods. A small journal tucked into a belt pouch details the life of the armor's owner. An adventurer from the sword coast of Faerun who was drawn into the mists of Barovia after reports of roving bands of werewolves. Before going on the hunt, the adventurer commissioned this set of armor from dwarven clerics who imbued it with holy resistance to undead damage, the cleric's righteous fury against werewolves, and a blessing from the patron deity of the clerics that allows the armor to remove the curse of lycanthropy.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Resistance: Necrotic, Favored Enemy: Werewolves, after the last charge is consumed role a d20. on a 1 the armor is corrupted requiring a dc15 constitution save. On failure the wearer is infected with the lycanthropy it was used to cure., Combat, Warding, Str. 15 Required, Stealth Disadvantage
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