This blade was forged through the use of intense magic, majestically intricate arcana, and infused with the energy found within the heart of a dragon.
You gain +2 to attack and damage rolls you make with this magic weapon. When you hit a target with this weapon, you deal an additional 2d10 cold damage.
Ice Coffin. When you score a critical hit with this weapon, the target must succeed on a DC 15 Dexterity saving throw, or have the Restrained condition, as it becomes engulfed in a wave of ice and snow. At the end of a restrained creature's turns, it can remake it's saving throw, ending the effect on itself on a success.
Rime Wave. As an action, you can rapidly sheathe this blade, and then draw it once more to wash the air in a 20 ft. cone with a wave of frigid rime. Each creature in the area must succeed on a DC 16 Dexterity saving throw, taking 3d12 cold damage on a failure, or half as much damage on a success. Once you create a wave of rime in this way, you cannot do so again until the next dawn.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Cold, Damage: Cold, Restrained, Versatile, Sap
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