When attuned the wearer of this armor takes half damage from all incoming Bludgeoning, Slashing and Piercing attacks from non-magical weapons. The other half of the damage is absorbed by the armor(maximum 60 HP). The wearer can then use an action to release the absorbed damage in a wave of force extending 10 ft. in all directions. Any beings within the radius of the blast can make a DC15 DEX saving throw for half damage. If the damage is not released within 10 rounds the force will be released inward, damaging the wearer. The wearer can make a DC 16 CON saving throw for half damage.
You have a +1 bonus to AC while wearing this armor.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, someone proficient with heavy armor., Combat, Warding, Str. 15 Required, Stealth Disadvantage
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