Wondrous Item, very rare (requires attunement by a Requires attunement by a druid)
An amber sphere, that the user throws at a creature.
- On a successful hit, the target must succeed on a DC 16 Wisdom saving throw or be encased in amber and paralyzed for the duration.
- At the end of each of its turns, the target can make another DC 16 Wisdom saving throw. On a success, the spell ends on the target and the amber breaks away.
Notes: Requires attunement by a druid
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