Potion, uncommon (requires attunement by a Drinking a bottle )

The Bag of Beverages and Brews is a small, unassuming leather pouch with a soft, colorful glow emanating from within. The bag has a slight weight to it and emits the faint aroma of herbs, hops, and citrus. When a hand is placed inside the bag, the user feels the smooth shapes of various bottles, flasks, and vials within. The bag has an unusual charm, often leading to unexpected but amusing results.

Properties:

  • Random Draw: The Bag of Beverages and Brews contains a variety of potions, drinks, and other concoctions. Once per short rest, a character attuned to the bag can reach inside and pull out a random bottle. Roll a d10 to determine the beverage pulled from the bag:

    1. Health Potion: Restores 2d4 + 2 hit points.
    2. Potion of Poison: The drinker must make a DC 14 Constitution saving throw, taking 3d6 poison damage on a failed save, or half as much damage on a successful one.
    3. Miller High Life: A bottle of this classic brew. Drinking it gives the consumer advantage on Charisma (Persuasion) checks for the next hour, but disadvantage on Dexterity checks due to a slight buzz.
    4. Potion of Giant Strength: The drinker’s Strength score becomes 21 for one hour.
    5. Mystery Brew: Roll on the Wild Magic Surge table (PHB pg. 104) to determine a random magical effect upon consumption.
    6. Potion of Speed: The drinker gains the effects of the haste spell for one minute.
    7. Love Elixir: The drinker becomes charmed by the first creature they see for one hour, as per the charm person spell.
    8. Laughing Tonic: The drinker must make a DC 13 Wisdom saving throw or fall prone in a fit of uncontrollable laughter for 1 minute, as per the Tasha’s Hideous Laughter spell.
    9. Potion of Invisibility: The drinker becomes invisible for up to one hour or until they attack or cast a spell.
    10. Flask of Firewater: The drinker gains resistance to cold damage for one hour but takes 1d4 fire damage immediately upon consumption.

Additional Effects:

  • Drinker's Luck: Upon drawing a beverage, roll a d20. On a roll of 1, the bag produces two items instead of one, and the drinker must consume both at once. The effects of both items take place simultaneously.

  • Endless Variety: The Bag of Beverages and Brews never runs out of drinks. However, the same drink can’t be drawn twice in a row.

Flavor Note: The Bag of Beverages and Brews often produces unexpected flavors and effects. Sometimes, the drinker may experience minor cosmetic changes, such as temporarily turning their hair green, growing a mustache, or speaking in a different accent for an hour.

Notes: Drinking a bottle

NamorTheNord

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