A quarterstaff made from a sturdy branch of the island's enchanted trees, with small clusters of amethyst crystals embedded throughout. The staff is balanced for both melee combat and spellcasting focus, fitting for a druid in harmony with the island's natural elements.
Bonus: +3 to attack and damage rolls.
Special Property: The staff has an aura of natural growth. The druid can use the staff to cast Wall of Thorns once per long rest. Additionally, the druid gains a chance to use any 4th level spell or bellow once per long rest.
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage, Combat, Versatile, Topple
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