A slender blade with an amethyst-encrusted hilt, designed for quick and precise strikes. Rogues favor this weapon for its ability to slip through gaps in armor, making it ideal for backstabbing and subtle eliminations.
Bonus: +2 to attack and damage rolls.
Special Property: When the rogue hits a surprised creature, they deal an extra 2d6 sneak attack damage. This feature can be used once per turn.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Piercing, Damage: Piercing, Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick
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