Weapon (spear), rare (requires attunement)

This weapon was hewn from the a great Ironwood tree, is tipped with Adamantine, and can be called to the users hand, instantly, if within 1/2 mile of you on the same plane of existence.

+3 hit
Range: 60 ft.
Range/1H: 2d6 Pierce & 2d8 Radiant
2H: 3d6 Pierce & 4d8 Radiant

If used 2H, add your proficiency bonus to your damage roll.
If used at Range, each creature within 10 ft. of impact must make a DC 16 CON Save or take 1/2 the Radiant damage (rounded up) and become disadvantaged until the end of their next turn. On success, nothing happens. This weapon returns to it's owners hand at the end of turn.

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Melee Attacks, Bonus: Ranged Attacks, Damage: Piercing, Damage: Radiant, Damage: Piercing, Damage: Radiant, Damage: Piercing, Damage: Radiant, Weapon Property: Range, Thrown, Versatile, Sap

Kempeck

Comments

Posts Quoted:
Reply
Clear All Quotes