The Hammer of Bop It is a +1 warhammer adorned with vibrant colors and playful designs, reminiscent of a whimsical toy. However, its power is no child's play, as it can compel foes to follow commands issued through its enchantment. The warhammer has 5 charges and regains all expended charges daily at dawn.
Properties:
Bop It (2 charges): When you hit a creature with the Hammer of Bop It, you can choose to cast the command spell (DC 13) as part of the attack. The command given must be "Bop it," compelling the target to strike itself with the weapon it is holding or an unarmed attack (no attack roll needed). The target takes damage equal to its unarmed strike or the weapon's damage dice, without adding any modifiers. Example: an enemy holding a shortsword that would normally do 1d6+3 would simply do 1d6 damage to itself.
Pull It (1 charge): As an action, you can use the Hammer of Bop It to cast the command spell (DC 13) with the specific instruction "Pull it." This functions like the "Approach" command, where the target must use its next turn to move toward you by the most direct route, ending its turn as close to you as possible.
Twist It (1 charge): As an action, you can use the Hammer of Bop It to cast the command spell (DC 13) with the specific instruction "Twist it." This functions like the "Grovel" command, where the target must fall prone and end its turn, spending the next turn twisting in circles falling dizzy at your feet.
To attune to the Hammer of Bop It, the wielder must spend an hour practicing with the hammer, learning to activate its magical commands by bopping, pulling, and twisting on its various adornments..
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage, Combat, Versatile, Push
Comments