Wondrous Item, very rare
Pieces of armor that go on the wrists that are imbued with antimagic, granting the wearer resistance to all types of magical attacks, as well as granting a bonus of +2 AC. The armbands also have 5 charges to allow the usage of two spells, Counterspell and Antimagic Field.
Counterspell requires 1 charge per use.
Antimagic Field requires 3 charges to use.
These charges recover by 1d4 after each long rest.
If you use all 5 charges before resting, the armbands lose their powers and become simply leather wristwear.
Notes: Resistance: Damage from Spells, Bonus: Armor Class, Buff, Negation, Warding, Wristwear
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