Wand, artifact (requires attunement)

A green glass and strange bronze metal twist and turn with crystal jutting out at odd angles, it rest atop a wooden handle stained by soot and chemicals.

This wand can creat strange liquids, designed by Badacooth, that have numerous effects. Also adds 5 to hit and damage of poison spells when used to cast.

list of liquids makable:Guilles, makes drinker able to breath water (creates gills on their neck). Heart Pulse, heals 2d9. Acridius, creates a liquid of necrotic potency 2d8 Necrotic damage. Swiferim, +10ft of movement. Arcanis, refill a spell slot of 4th level or below.                                                                                             All effects last 5 hours (except healing)

 

Foxogan

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