You have a +1 bonus to attack and damage rolls made with this magic weapon.
Sentience.
Andonnathel is a sentient lawful good weapon with an Intelligence of 16, a Wisdom of 18, and a Charisma of 13. It has hearing and darkvision out to a range of 120 feet.
Andonnathel can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep but calm and gentle. When you are attuned to it, Andonnathel also understands every language you know.
Description.
Within this sentient maul resides Andonnathel. He appears as a tall, muscular black man with thick, intricately box braided black hair that falls around his shoulders and a goatee that is wreathed in flames. His physique is marked by scars that crisscross his chiseled abs, visible beneath a white, robe-like top with wide sleeves, worn open and flowing freely. His lower half is clad in loose, crimson-red pants that contrast with the pristine white of his upper garments. He wields no weapons, as he does not require any.
Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, worthiness, Damage, Combat, Heavy, Two-Handed, Topple
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