When you find this magic weapon, it has [roll]1d6[/roll] charges (max 6). For every 2 charges, the sword gains +1 bonus to attack & damage rolls. You can spend 1 charge to cast the spell "Death Ward" & can cast it as a reaction to taking damage greater than or equal to 19% of your max HP (rounded down) using 2 charges. When cast as a reaction, the spell is considered cast before the damage is taken. When you take damage, roll a % die. If the results are less then % of the damage taken compared to your max HP, you regain a charge. You also regain a charge when you land a critical hit & regain all charges after you take long rest while attuned & are wielding this sword.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Fighter, Rouge, Barbarian, Monk, Blood Hunter or Ranger, Versatile, Sap
Previous Versions
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