This armor was created by Tu'shan the founder of house Nocturne. It has been passed down through the generations of house Noctunre and awarded to the Forgemaster of the house. A light armored set that comes with 3 pieces. All three pieces must be worn together to get the benefits of the armor. These pieces are the chest Chestplate of the Firebreaker, the Gauntlets of Prometheus, and Greaves of Nocturne. It is an all black armor with green pauldrons and gold accents around the armor and a gold dragon head on the front of the armor. A green mark adorns the back of the armor with a black dragons head on it.
Chestplate of the Firebreaker: You have a +1 to your AC and you have resistance to fire damage. By the choice of the user any target of large or smaller size, successfully damaged by a melee attack must make a Strength saving throw or be pushed back 5 feet. The DC for the save is equal to 8 + proficiency bonus + the users dexterity modifier. By spending an action the user smashes their weapon into the ground creating a devastating shock wave of force and fire. All creatures within a 20 foot radius must make a Dexterity saving throw or take 4D6 force damage and 4D6 fire damage, and be knocked prone, or half as much damage on a save and not be knocked prone. The DC is 8 + proficiency bonus + users dexterity modifier. This ability can be used a number times equal to the users proficiency bonus per long rest.
Gauntlets of Prometheus: You have a + 1 to your AC. The user gains the firebolt cantrip and can use the Fireball spell twice per day. On your turn you can use a bonus action to smash your fists together too will the armor to erupt into a blazing fire. The flames shed bright light for a 60 foot radius and dim light for another 60 feet. At the start of each of your turns while the armor is on fire, each creature within a 10 foot radius of you takes 2D6 fire damage, and flamable objects in the radius that aren't being worn or carried ignite. A creature that touches you or hits you with a melee attack within 10 feet of you takes 2D6 fire damage. The flames last until you use a bonus action to put them out.
Greaves of Nocturne : You have a + 1 to your AC. The user as a bonus can use the spell Flame Stride. It does not effect you spell slots and has a number of charges equal to your proficiency bonus. The more charges that are used in one use increases the spell level. Ex: if two charges are used at once the spell is being casted at 4th level, 3 charges is 5th level, etc.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Must be attuned over a long rest
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/5/2024 3:40:41 AM
|
3
|
0
|
--
|
Coming Soon
|
Comments