Weapon (dagger), legendary (requires attunement)

A finely crafted dagger made of a special white almost transparent metal, sharing the same properties as adamantine and the weight of mithral, and the bypass properties of silver. The blade's edge also glows with a barely-perceptible line of blue light.

Alverstone is a magical dagger that grants a +3 bonus to attack and damage rolls, it also scores a critical hit on a roll of 19 or 20. In addition, the weapon ignores resistance and immunity to slashing and piercing damage. as well as holding the properties of Adamantine, and Silver. 

Razor’s Edge: On a critical hit, inflict extra 1d4 slashing or piercing damage to the target.

Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

Previous Versions

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