Potion, very rare

All Purpose Mace strange brew. Smashing the bottle on the ground creates a +1 Mace that lasts for 3 rounds. The mace is considered a magical weapon, it deals 1d10+1 bludgeoning damage and has the following properties.

  • Light - This weapon can be dual-wielded
  • Thrown - This weapon can be thrown using a character's DEX modifier
  • Finesse - When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
  • Walloping - Creatures hit with this weapon that are large or smaller must make a CON save DC 15 on be knocked back 10 ft.
  • Returning - When the weapon is created is flies to the nearest creature with an open palm and bonds to that creature.  This mace cannot be affected by magic and cannot be knocked from the wielder's hand for any reason. If thrown it returns before the end of the bonded creature's turn.

Notes: Control, Utility, Consumable

Item Tags: Control Utility Consumable

Jaeded

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