Weapon (greatsword), legendary (requires attunement)

You gain a +3 bonus to attack and damage rolls made with this magic sword.

When doing an attack action, you may choose to instead forgo the normal damage of the blade and use a spell. The spell save DC is replaced with 2d6 + STR as if it were a melee attack with the sword itself. On a failed save, the target falls to the effects of the spell to its specified parameters, and the wielder is immune to them as long as they are holding the sword.

 

Upon a successful save, the attack misses and the spell fizzles out.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Teleportation, Damage, Exploration, Combat, Heavy, Two-Handed, Graze

Item Tags: Teleportation Damage Exploration Combat

SquishySmolz

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