Potion, uncommon

This thin, glass vial holds a liquid that seems almost alive—shimmering, with a faintly visible pulse like a heartbeat. As you uncork it, the liquid inside glows softly, casting a pale blue light in the surrounding area. A gentle frost clings to the outside of the glass, making the vial cool to the touch. The liquid swirls within, full of potential energy, ready to unlock new senses and physical capabilities in the drinker. The Aeorian script on the label hints at its use as a powerful stimulant for stealth and escape.

  • Effect: Upon drinking this potion, the user gains the following benefits for 1 hour:
    • Advantage on Dexterity (Stealth) and Perception checks.
    • +10 to movement speed.
    • Invisibility (1 use): Once during the hour, the user can turn invisible for 1 minute. The invisibility ends if the user attacks or casts a spell.
  • Overcharge (Optional Risk): The user can choose to enhance the effects. Doing so allows them to maintain invisibility for 10 minutes instead of 1 minute, but they must make a DC 15 Constitution saving throw or take 3d6 psychic damage as their mind struggles to handle the heightened awareness.

Notes: Bonus: Speed, Advantage: Stealth, Advantage: Perception, Buff, Movement, Consumable

Item Tags: Buff Movement Consumable

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