The B.E.S.T.I.E. Unit is the perfect traveling companion for any adventurer. This item is a mechanical sphere that when thrown on the ground as an action, its unfolds to a medium (1.80) sized creature.
The B.E.S.T.I.E. Unit has the following feature:
16 AC, but it increases to 18 at level 5 and 20 at level 10.
20ft. of movement but increases to 60ft. if used as a bonus action.
Immune to Charm , Magical sleep and poison.
20 hp. but increase by 10 every level up.
Auto repairs 1d10 hp. up to 3 times and fully restores all hp and abilities after a long rest.
Slap: Can do a unarmed strike for 1d6 bludgeoning damage as a bonus action.
Shield: Can gain 8+level temporary hp as a bonus action and can choose to give up to 5 temporary hp to a selected target. This action can be used twice before a long rest.
Friendly escort: Can pick up a willing creature and move at half speed and place them on an empty space as a bonus action. This creature also gains 2+level temporary hp. until the creatures turn.
Artificial Intelligence: Do an INT check as a bonus action with expertise.
If the creature is reduced to 0 hp. it returns to its original form and recovers after a long rest
Stats: INT+2 , CHA+0 , STR+1 , CON+2 , WIS+2 , DEX-1.
Notes: Exploration
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