Weapon (greataxe), legendary (requires attunement by a Must be a Warlock, Paladin, Cleric, Barbarian, Blood hunter, or Fighter to wield this weapon. )

This Greataxe does 1d12+2 slashing damage, and 1d6 necrotic damage per hit. Enemies killed by this Greataxe can only be resurrected by the wish spell, divine intervention, or similar. When something that is not a construct is killed by the Greataxe it gains a charge. When you kill an undead with this Greataxe roll a 1d6. On a 1-3 you don't gain a charge. On a 4-6 you do gain a charge. Killing anything else grants a charge. You can have up to 3 charges. each charges buff carries over to all the higher charges buffs

Charge 1: the Greataxe does 2d12+2 slashing damage instead of 1d12+2

Charge 2:the Greataxe does 2d6 necrotic damage instead of 1d6, treats immunities as if they where resistances, resistances as if there isn't a resistance, and has the benefit of charge 1

Charge 3:while wielding this Greataxe you have a 50ft aura. while enemies are in this aura they must each turn succeed a DC12 charisma saving throw or be frightened of the Greataxe. Aura can be dispelled at will. You also have the benefits of charge 1 and 2

When you gain charge 1 you have 24 hours to gain a charge or lose all charges if you don't. gaining a charge resets the timer to 24 hours. getting a kill after having all charges grants you 1d4 more hours up to 36 hours.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Must be a Warlock, Paladin, Cleric, Barbarian, Blood hunter, or Fighter to wield this weapon. , Heavy, Two-Handed, Cleave

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