At first glance, the Bag of Molding looks identical to the well-known Bag of Holding, but upon closer inspection, it's clear that something has gone awry.
Passive Effects:
Capacity: The Bag of Molding has the same capacity as the Bag of Holding, able to store a combined weight of 400 pounds, not exceeding a volume of 64 cubic feet.
Decay: Any organic material placed in the bag begins to mold and rot within 24 hours. Food becomes inedible, potions spoil, and scrolls turn into unreadable mush.
Blight Bank: If at least 10 pounds of items that can decay are left in the bag for 24 hours, the bag gains a charge. The bag can hold up to 10 charges. Whenever you use a bonus action and/or an action to expend charges they are all consumed.
Interaction Effects:
Putrid Puff: You may use a bonus action to slightly open the bag's mouth towards a creature within 5 feet of you. The creature must succeed a Constitution saving throw (DC 14) or take 1D4 poison damage per charge in the bag and become poisoned until the end of your next turn. On a success, the target takes half damage and is not poisoned.
Mushroom Mayhem: You may use an action to fully open the bag's mouth. Based on the charges in the bag, the following creatures will appear in an unoccupied space near the bag:
- 1-3 Charges: 1 Vegepygmy per charge
- 4-7 Charges: 1 Vegepygmy per charge + 2 Thorny Vegepygmy
- 8-10 Charges: 1 Vegepygmy per charge + 3 Thorny Vegepygmy + 1 Vegepygmy Chief
The creatures summoned by the Bag of Molding are not innate allies and must be convinced to help. To persuade the creatures to assist, the summoner must succeed a Persuasion check (DC 14) (made as part of the summoning). On a failed check, the creatures may act independently, follow their own motives, or even turn hostile depending on the situation and at the DM's discretion. If the Persuausion check was successful the Vegepygmy will remain by the summoner's side till the next Long Rest.
Stat Blocks:
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Vegepygmy:
HP: 28 AC: 13 Initiative Bonus: +1
Wis: +1 Int: +0 Con: +2 Dex: +1 Str: +1 Cha: -2
Languages: Common, Shroomish
Passive:
Inspired: If the Vegepygmy is within 10 feet of a Vegepygmy Chief they gain an extra 2 damage on attacks against any other creatures and a +1 bonus to AC.
Actions:
Fungal Spear: +1 To Hit Range: 10ft
The Vegepygmy makes a melee attack at a creature within range. On a hit the target takes 1D6+2 piercing damage, and must succeed a Constitution saving throw (DC 6) or become poisoned till the end of their next turn.
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Thorny Vegepygmy:
HP: 32 AC: 14
Wis: +1 Int: +0 Con: +2 Dex: +1 Str: +1 Cha: -2
Languages: Common, Shroomish
Passive:
Thorns: Whenever a creature makes a melee attack on this creature within 5 feet, they must succeed a Dexterity saving throw (DC 12), or suffer 1D4+1 piercing damage.
Inspired: If the Thorny Vegepygmy is within 10 feet of a Vegepygmy Chief they gain an extra 2 damage on attacks against any other creatures and a +1 bonus to AC.
Actions:
Fungal Spear: +1 To Hit Range: 10ft
The Thorny Vegepygmy makes a melee attack at a creature within range. On a hit the target takes 1D6+2 piercing damage, and must succeed a Constitution saving throw (DC 6) or become poisoned till the end of their next turn.
Shed Thorns: Range: 10ft
The Thorny Vegepygmy rapidly sheds it's thorns in all directions. Any creature within 10 feet of the Thorny Vegepygmy must succeed a Dexterity saving throw (DC 13) or suffer 1D6+2 piercing damage.
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Vegepygmy Chief:
HP: 46 AC: 15
Wis: +1 Int: +0 Con: +2 Dex: +1 Str: +1 Cha: -3
Languages: Common, Shroomish
Passive:
Malodourous Aura: The Vegepygmy Chief has the most foul smell of all the Vegepygmy in the area. Any creature other than the Vegepygmy, within 10 feet of the Vegepygmy Chief must make succeed a Constitution saving throw or become poisoned till they leave the Malodourous Aura. Any Vegepygmy other than the Vegepygmy Chief within the Malodourous Aura, gain the inspired trait.
Leader of the Vegepygmy: All Vegepygmy in the vicinity serve below the Vegepygmy Chief. If the Vegepygmy Chief is attacked by any creature, all nearby Vegepygmy turn their focus to the creature that attacked the Vegepygmy Chief.
Actions:
Focus:
The Vegepygmy Chief uses its Bonus Action to direct other Vegepygmy to focus their attacks on one creature within 30ft.
Fungal Spear: +1 To Hit Range: 10ft
The Vegepygmy Chief makes a melee attack at a creature within range. On a hit the target takes 1D6+2 piercing damage, and must succeed a Constitution saving throw (DC 6) or become poisoned till the end of their next turn.
Spore Tipped Arrow: +1 To Hit Range: 50ft
The Vegepygmy Chief makes a Ranged Attack against a creature within 50 feet. On a hit the target takes 1D8 piercing damage, and must make a Constitution saving throw (DC 15) or receive the Fungal Infestation trait. A creature with fungal infestation loses it on its next turn. If the creature dies while they have the Fungal Infestation trait their body sprouts a new Vegepygmy.
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Notes: All charges are consumed when the player uses a bonus action and/or an action to consume any.
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