The Sword of the Eternal was forged during the great battle between the races when power was sought above all else. It was granted the strength to coat its blade in dragon's fire to bring death to its enemies. However, with great power came great responsibility, as the one who forged it was struck down by another seeking the blade. Yet the blade feeling the loss of its master, burned the transgressor with Firey rage. Now it lies embedded in a chunk of obsidian, waiting for the next who it deems worthy of wielding it, may take it from its stone prison.
1d12 slashing damage + 1d10 burning damage
Last Breath
Action: attack
Range: 60ft
Casting time: Instantaneous
Once the Sword is drawn from its hilt, it coats its blade in fire drawing the air from the surrounding area into the blade. Creatures within a 60ft radius must make a constitution saving throw (DC=6+ proficiency modifier+ Con modifier), on a failed saving throw creatures gain fatigued for three turns.
Ray of the Inferno
Action: attack
Range:40ft
Casting time: Instantaneous
A ray of fire erupts from the tip of your sword, streaking towards an enemy of your choosing. If this enemy is within 30ft, it must make a Dexterity Saving throw. On a failed save, the creature takes 4d8 burning damage and has disadvantage on their next attack.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: a wizard, warlock, and sorcerer, Versatile, Sap
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