This strange pike has wisps of energy gently floating around it's head.
While attuned to this weapon, you gain 30 feet of truesight, and deal an extra 2d6 force damage on hit with this weapon.
If you push with this weapon, you may force the target creature to make a wisdom saving throw with a DC of 8 + your proficency bonus + your strength modifier. On a failure, they are temporarily pushed into the astral plane. While in the astral plane, they must repeat the saving throw at the start of their turn, taking 3d10 psychic damage and 3d10 force damage on a failure and half that on a success. You may also make attacks as normal towards them. The creature may repeat the saving throw as an action, escaping the astral plane and appearing within a space that is within 20 feet of the pike. If they succeed on the inital saving throw, or escape the astral plane, they become immune to those effects for 1 hour.
Proficiency with a Pike allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Heavy, Reach, Two-Handed, Push
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