This otherwise plain-looking leather sack is stiff with grime. Its mouth is roughly 2 ft. in diameter and the bag is roughly 4 ft. long. Bones of various small mammals have been sewn to the exterior, and a leather cord has been woven through the top to create a drawstring. The interior of the bag is much larger than the outside would suggest, capable of holding up to 500 lbs. and 64 cubic feet of items. In addition, the owner of the bag may undo the drawstring, point the bag’s mouth at a target no more than 10 ft. away and speak a command word to try and suck the target into the bag. Any item weighing 50 lbs. or less that is not held when targeted this way is sucked into the bag automatically. Any creature of size medium or smaller that is targeted must make a DC 11 Strength saving throw to avoid being sucked into the bag. A creature in the bag may repeat the saving throw on their turn to escape.
The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Notes: Utility, Container
Comments