This magical prosthetic arm is crafted from a combination of enchanted metals and crystalline components. When attuned, it magically adheres to the wearer, connecting to their nerves and muscles, allowing for natural movement and sensations.
**Weapon Transformation**: As a bonus action, the wielder can transform the arm into one of three different weapons. Press the concealed button on the arm to cycle through the following options:
- Longsword: 1d8 slashing damage (versatile, 1d10)
- Light Crossbow: 1d8 piercing damage (range 80/320, loading, two-handed)
- Warhammer: 1d8 bludgeoning damage (versatile, 1d10)
The arm can return to its normal form as a bonus action.
**Drawback**: If the arm is destroyed or removed without proper magical disengagement (taking 1 hour), the user takes 4d6 psychic damage as the neural connections are severed.
Notes: Requires attunement by a character missing an arm. The attunement process takes 24 hours, during which the arm magically bonds with the user's body.
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