Weapon (pistol, automatic), uncommon

Fires bolts of electricity 2d6 piercing damage and 1d8 lighting damage. 

Range 50/150.  If target is within 10 feet, arc can jump to 1 additional target in a straight line. 

Requires a charge ball that holds 4 shots each.  Reloading takes 1 action.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.

Notes: Damage: Lightning, Range, Ammunition (Firearms), Reload

Inkinthedarkness

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