Tidebringer is a silver weapon with its hilt encrusted by coral and barnacles; it gives a +2 bonus to attack and damage rolls when used. The blade drips with foamy seawater when charged. When the blade is wet, the wielder can fling a blade of razor-sharp water as a ranged attack to 60 ft, doing the same damage as when used in melee. The scimitar must soak for 1 round in water before being used this way again. Tidebringer can be used underwater with no penalty.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Nick
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