Armor (leather), rare (requires attunement)
Armor Type: Leather Armor
Armor Class (AC): 12 + Dexterity modifier
Weight: 10 lbs
Requires Attunement: Yes
Description: This finely crafted armor is woven from the silk of giant spiders and imbued with magical leather, giving it a sleek, glossy appearance with a faint shimmer. The armor is incredibly light and flexible, allowing for ease of movement while providing excellent protection.
Abilities:
- Spider Climb: While wearing this armor, you gain a climbing speed equal to your walking speed. You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. However, you may not move this way on a slippery surface.
- Web Walker: You can’t be caught in webs of any sort and can move through webs as if they were not difficult terrain.
- Spider Sense: You gain advantage on Wisdom (Perception) checks.
- Venomous Strike: Once per short rest, you can imbue a weapon attack with venom. The target must succeed on a DC 14 Constitution saving throw or take an additional 2d6 poison damage and become poisoned for 1 minute.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
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