When you drink this potion, all of your ability scores increase by 3, you gain the effects of the haste spell, your maximum health increases by 5 times your constitution modifier (before the increase), and you regenerate 1d6 hit points per turn. After one minute these effects end, with there being a 50% chance of gaining one level of Tonic Affliction.
The flask will steadily refill over the course of 24 hours. Attempting to drink the tonic before it is refilled will do nothing and the time will reset.
Tonic Affliction. For each level of tonic affliction received, you will gain the negative affects listed below. These negative effects are temporarily ignored when under the effects of Spinel Tonic. All levels of tonic affliction can be removed with a three hour casting of greater restoration. Having more than one level of tonic affliction will give you Tonic Addiction.
- All of your ability scores are decreased by 1.
- Your movement speed decreases by 5ft
- Your maximum health decreases by your constitution modifier (before the decrease).
- All sources of healing are reduced by 1d4+1
Tonic Addiction. You have become addicted to Spinel Tonic and its empowering effects. Whenever you see a full flask of Spinel Tonic, you must succeed on a DC8 (+1 for each level of tonic affliction) wisdom saving throw or attempt to drink from it. You must make this saving throw every 24 hours, or whenever you see another flask. You actively avoid being cured of your tonic affliction.
This potion takes the form of a dark blue flask filled with a misty light grey liquid. The liquid moves and pours like water.
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