A light linen cape affixed to a large left pauldron. The cape cannot get dirty, however blood seems to absorb into it.
Pull of the Call. Once per day, if a creature you can see becomes unconscious with 0 hit points within 60 feet of you, you may choose to consume a charge. Until the end of your next turn, your movement is doubled, your movement does not provoke opportunity attacks and you gain a +2 to your AC and Saving Throws until the end of your next turn. The effects are lost if you are not within 60 feet of the unconscious creature.
This life does not suit all for it is a life of poverty, of servitude, of humility. For those who answer the call, there may only be a handful of moments that make it worthwhile.
Notes: Movement, Utility, Outerwear
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