Wondrous Item, uncommon

 

Inside this bag is a set of eight bombs. When you reach into your hand to pull out a bomb, a charge will be used up. Roll a d4 and a bomb of that corresponding number will be taken out. 

1. A normal bomb that can be lit by the player and thrown up to 60 ft. Each creature within 5 ft of the object must succeed on a DC 12 DEX saving throw or take 4d8 bludgeoning damage. A successful DEX save will reduce the damage taken by half.

2. A thorn bomb that can be lit by the player and thrown up to 60ft. Each creature within 5ft of the object must succeed on a DC 13 DEX saving throw or take 2d8 bludgeoning damage. A successful DEX save will reduce the damage taken by half. Also, the bomb will create a floor of spikes and thrown within a 10ft radius surrounding the object. The spikes act in the same manner as spike growth.

3. An incendiary bomb that can be lit by the player and thrown up to 60 ft. Each creature within 5ft of the object must succeed on a DC 14 DEX saving throw or take 2d8 fire damage and be set on fire for 2 turns. A successful DEX save will reduce the damage taken by half and the creature will not catch on fire.

4. A stink bomb that can be lit by the player and thrown up to 60ft. Each creature within 5ft of the object must succeed on a DC 15 CON saving throw or become nauseous. 

Notes: Utility, Container

Item Tags: Utility Container

Bryan_the_Overlord

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