Weapon (greataxe), legendary (requires attunement)

This ancient greataxe was created using the spine of a primordial titan and a shard of a massive, magical crystal. It has the following properties:

  • Shrinking: The axe can magically shrink to fit the size of its wielder. As an action, you can command the axe to resize itself to either its full, titanic size (for creatures of Huge size or larger) or shrink to fit the hands of Medium or smaller creatures.
  • Titan’s Strength: While attuned to this weapon, your Strength score increases by 2, to a maximum of 24.
  • Energy Absorption: The axe absorbs and stores elemental energy. Whenever you take fire, lightning, or radiant damage, you can use your reaction to reduce that damage by half and store the remaining energy in the axe. The axe can store up to 100 points of energy. As a bonus action, you can release the stored energy, dealing 2d10 additional damage of the absorbed type for every 25 points stored.
  • Cleave: When you reduce a creature to 0 hit points with this weapon, you can make an additional melee attack against a creature within 5 feet of the original target.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Strength Score, Damage, Combat, Heavy, Two-Handed, Cleave

Item Tags: Damage Combat

Stargamer509

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