When played, these bagpipes make the user invisible, however, the noise/music generate by the bagpipes can be heard clearly in a 50 foot radius. While invisible, ranged attacks against the target have disadvantage, however melee attacks within 5 feet are made as normal (no disadvantage or advantage), and saves against area of effect attacks are made as normal.
The bagpipes require the use of at least 1 hand and the players mouth to operate, and takes a bonus action to maintain the invisibility.
While playing the bagpipes the player cannot perform the verbal components of a spell.
Perception checks that based on hearing to identify any sounds other than the bagpipes are made at disadvantage by the player and all creatures within a 20 foot radius of the player.
Notes: Invisible, While attempting to atune you must play the bagpipes
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