Weapon (spear), legendary (requires attunement by a requires attunement by long rest and meditation)

You have a +14 bonus to attack and damage rolls made with this magic weapon.

This weapon is magical to overcome resistances  

This weapon is Demonic, when a successful attack is made with this weapon, The spear does an extra 4d8 fire damage

Each time an Attack is successful on a target the spear leaves a glowing pyre of orange light emitting from the wound up to a maximum of 5 pyres. Using a Reaction the wielder can slam the spear down causing each pyre to explode in fire. Each pyre when exploding does 4d8+5 Fire damage

Everytime the spear is thrown it returns to its owners hands. (Only when thrown, when dropped or disarmed the weapon does not return)

 

 

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Charmed, The spear of divinity is a legendary magical weapon wielded by Archangel Ameriel, The last of all angels. When Attuned to a mortal the spear grants the wielder Immortality (can still be killed). However if attuned to by a mortal for extended periods of time (years) its divine power will eventually drive them mad. Forged in angelic flames of heaven itself, the spear is indestructible, and grants the wielder immense power. , requires attunement by long rest and meditation, Damage, Combat, Thrown, Versatile, Sap

Previous Versions

Name Date Modified Views Adds Version Actions
5/9/2026 4:46:21 AM
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Item Tags: Damage Combat

Your_mom_gey

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