Weapon (battleaxe), legendary (requires attunement by a Requires attunement by a barbarian of fey ancestry)
Abilities
- You have a +2 bonus to attack and damage rolls made with this magic weapon.
- Deals 2d12 + 2 slashing damage.
- This weapon is Soulbound, meaning that it is bound to the users soul. In times of danger, the weapon will fly to the hand of it's owner, bypassing and ignoring any obstacles, including Anti-magic Fields. Additionally, if the weapon is destroyed, the owner will die, and cannot be resurrected. This quality remains even when all other magic is removed from the weapon.
- This weapon is sentient. The spirit that resides inside the ax is helpful to the player and Lawful Good.
- This weapon has 100 charges.
- You may expend a charge to heal an ally for 1d8 HP.
- When the last charge is expended, the ax becomes a normal battleaxe, with the exception that is remains Soulbound.
- As a bonus action, you may dismiss the ax, causing it to fold into a bracer, which grants you +2 to any charisma roll. The bracer retains the sentience of the ax.
Tree Form
- As an action, you may place the ax into living soil. This causes it to grow into a 7 foot tall tree.
- Wildlife within 1 mile of this tree will make an effort to come near it. These creatures are under the charmed condition.
- This tree retains the sentience of the ax.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Requires attunement by a barbarian of fey ancestry, Damage, Combat, Versatile, Topple
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