This ordinary bag, made from patched together animal skins, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.
You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monster Listings for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points.
The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.
The adaptive Bag a tricks has three tables, one for land animal, sea animals, and animals that can fly. The type of table used for the roll depends on the bag owner's choice
Adaptive Bag of Tricks: land
| d8 | Creature |
| 1 | Jackal |
| 2 | Velociraptor |
| 3 | Mule |
| 4 | Axe beak |
| 5 | Black bear |
| 6 | Ape |
| 7 | Giant hyena |
| 8 | Allosaurus |
Adaptive Bag of Tricks: sea
| d8 | Creature |
| 1 | Quipper |
| 2 | Octopus |
| 3 | Dolphin |
| 4 | Constrictor Snake |
| 5 | Reef Shark |
| 6 | Giant Sea Horse |
| 7 | Giant Octopus |
| 8 | Hunter Shark |
Adaptive Bag of Tricks: sky
| d8 | Creature |
| 1 | Hawk |
| 2 | Flying Snake |
| 3 | Stirge |
| 4 | Giant Owl |
| 5 | Giant Bat |
| 6 | Pteranodon |
| 7 | Giant Wasp |
| 8 | Giant Eagle |
Notes: Each puffball can have their own personality, Bond with the fluff balls of the bag for 5 days, Summoning, Utility
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/15/2024 3:43:30 PM
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2
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2
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Coming Soon
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