When this magic weapon is unsheathed, it emits bright light in a 20-foot radius and dim light for an additional 20 feet. This light is considered sunlight. When you hit a creature with this weapon, you deal an additional 1d4 radiant damage.
Shared Blessings: Once per day, you can use a bonus action to anoint a creature within 30 feet of you that can see and hear you. For the next minute, they begin to glow with holy light, emitting bright light in a 5-foot radius around them. While anointed, their unarmed, spell, and weapon attacks deal an additional 1d4 radiant damage.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Damage: Radiant, (requires attunement), Heavy, Two-Handed, Cleave
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