Weapon (longsword), uncommon (requires attunement)

Blessing of the Thunderhoof: While wielding this weapon, you gain advantage on Wisdom (Perception) checks related to detecting fiends or undead creatures. The weapon faintly hums in the presence of such entities, alerting you to their dark energies.

Spiritual Strike: Once per short rest, you can call upon the Spiritforge’s blessing to deal an additional 1d8 radiant damage on a successful hit. Against fiends or undead, this damage increases to 2d8 radiant damage. The weapon glows with a faint, silvery light until the end of your next turn when this ability is used.

Echo of the Spiritforge: When you attune to this weapon, you feel a quiet presence guiding your strikes. Once per day, you can re-roll a failed melee attack roll made with this weapon. You must take the new roll, even if it is lower.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

Vultron

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