Staff, artifact (requires attunement)

Description: The Staff of the Ancients is a beautifully crafted staff made from ancient wood, intricately carved with symbols of nature and entwined with delicate, shimmering webs. At the top, a large crystal pulsates with a soft light, and within it, you can see the faint forms of ancient insects swirling around—beetles, butterflies, and other creatures from a bygone era. This staff is a conduit for the wisdom and magic of these long-lost creatures, each capable of invoking different powers based on the wielder’s intent.

Mechanics:

When you use the Staff of the Ancients, you can call upon the spirits of the ancient bugs it contains. The effect is determined by rolling a d6. You can use this ability a number of times equal to your proficiency bonus, regaining all expended uses after a long rest.

 These last until the end of your next long rest.

Roll Effect
1 Beetle's Resilience: The staff grants you temporary hit points equal to your druid level + your Wisdom modifier.
2 Butterfly's Grace: You gain advantage on your next Dexterity saving throw and can take the Dash action as a bonus action this turn.
3 Mantis' Strike: Your next melee attack deals an extra 3d6 slashing damage, and the target must succeed on a Strength saving throw or be knocked prone.
4 Spider's Web: You can cast the Web spell without expending a spell slot. The web is animated by the ancient spirits, creating an area that is difficult terrain and restrains those caught in it.
5 Ant's Swarm: Summon a swarm of spectral ants that distract your enemies. Choose one enemy within 60 feet; they must succeed on a Wisdom saving throw or have disadvantage on their next attack roll and take 2d6 psychic damage.
6 Queen's Command: You can communicate with insects and small creatures as if using the Speak with Animals spell. Additionally, you can summon a swarm of insects to assist you, granting advantage on your next skill check or saving throw.

 BONUS:  At any  time   you   can  cast  acid splash

Curse: While the Staff of the Ancients grants great power, it also has a hidden curse. Each time you use the staff's abilities, roll a d6. On a roll of 1, the ancient spirits become restless, and you must make a Wisdom saving throw (DC 15). On a failure, you lose control of the staff for 1 minute, and it acts independently, using its powers randomly against you or your allies.

Lore: Legends speak of a time when the world was teeming with ancient bugs that wielded powerful magic, maintaining the balance of nature. This staff is said to have been crafted by an ancient druid who sought to preserve the knowledge and essence of these creatures, merging their spirits into a single artifact. Now, the staff awaits a worthy wielder to unlock its secrets and restore the harmony it once protected.

 

 

Notes: Damage: Poison, Damage, Combat

Item Tags: Damage Combat

levibelleau

Comments

Posts Quoted:
Reply
Clear All Quotes